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Sophia Beam Character Sheet
After Re Verse All

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This is an attempt to capture for reference a character paper snapshot of the character Sophia Beam, a major character in the Multiverser novels who debuts in Garden of Versers and continues in Versers Versus Versers and Re Verse All.  This character sheet includes everything that is confirmed about her, plus a few extrapolations, in those books, and thus represents her as she is at the end of the seventh Multiverser novel.

The image here is an approximation of her appearance.

To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details.  The chapters are identified by which character's story is being told, and thus most of those here begin with "Be" for "Beam"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book.  Thus if you want to find the first reference to the character, you read here that it appears in Be024, and on the index page for the fifth novel you search for the text "Beam 24" and that will take you to the link for that chapter.  Obviously the chapters beginning "Ko" are Joe's story,and thus "Kondor", those beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", those beginning "Br" are Derek's story, "Brown", and those beginning "Ta" are the new character Tomiko "Takano".

Sophia Beam Be007

A.K.A.:  Sophia Witch, by Turbirb'durpa B025

A.K.A.:  Missus James Donald Beam:  her introduction of herself to Beam after versing out. Be025

A.K.A.:  Wifey:  So addressed by Beam Be026 to defuse anger Be072 or My Wife, so introduced by Beam B043 Be072

A.K.A.:  The Witch: in narration B047

A.K.A.:  The Red-headed Witch:  Be056

A.K.A.:  Sophia Beam:  Registered name in computer in Industrial Complex Be058

A.K.A.:  The red-haired woman with the white-haired man:   as identified by Lauren Ha227

ATTRIBUTESAVERAGED ATTRIBUTES
1@Persuasion2@2Ranged Strike Value (RSV)
1@Charisma1@Martial Strike Value (MSV)
1@Animal Magnetism1@Target Value (TV)
1@Damage Value
1@Strength
1@StaminaBIAS LEVELS
1@Resistance9@1Tech
1@1Density0@0Psi
10@1Mag
1@Flexibility5@3Bod
1@Agility
1@8Hand/Eye B033
BEST RELEVANT ATTRIBUTE
1@Intellect2@5Tech (Intellect/Intuition/Ed Level)
2@5Intuition Be0332@5Psi (Persuasion/Intuition/Will Power)
1@Education Level2@5Mag (An-mag/Intellect/Intuition)
1@Will Power@Bod (Strength/Agility/Will Power)

WEAKNESSES:
From a low-tech high-mag world.

PHYSICAL DESCRIPTION:
Height: 
Weight: 
Current Hair Style: 
Hair Color:  Red Be024
Age:  Younger than Beam but not a kid Be024 not yet 40 Be036
Eye Color: 
Facial Hair: 
Birthmarks, Tatoos, or other unusual markings: 
Other Description:  Easy on the eyes, sexy, Be024 pretty when sleeping Be026 cute Be036

SKILLS:

TECH

1@8CookTech 1@3Dancing Princess Be038 Be039
1@3Operate Modern Plumbing facilitiesTech 5@0Mechanoid Bunker Be082
1@3Operate modern appliances
Electric stoves and ovens, garbage disposal
Tech 9@0Mechanoid Bunker Be038 Be060 Be082
1@1Operate Rail GunTech 9@1Mechanoid Bunker Be032 Be033 Be034
1@1Use computer touch screenTech 11@0Industrial Complex Be063 Be072 Be082
@General Science
LevelSkill Areas
1Control of Fire, Leather work, Pottery
2The Wheel, Woodwork, Cloth and Rope
3Inclines, Levers, Stonework
4Pulleys, Gears, Soft Metals
5Water Power, Hard Metals
6Lathes, Precision Tools, Explosives
7Steam and Pressure Power Systems
8Motors and Motor Fuels
9Electricity, Synthetics
10Electronics
11Computers, Planetary Travel
12Robotics, Nuclear Power, Genetic Engineering
Tech @0Dancing Princess

PSI

2@2Language (English)
1@5 Read/write Be082
Psi 0@0Dancing Princess
1@5Several languages, reading a few wordsPsi 0@0Dancing Princess Be082

MAG

?@?Philosophy/TheologyMag 0@1Dancing Princess
2@5Clean clothesMag 3@1Dancing Princess Be039
2@2Scrying, audio-visual
Penalized for distance
Maintained for about an hour when she kept her attention on it. Be072
Mag 3@2Dancing Princess B046 Be071 Be073
2@2Locate self
Waved hands and said something
Mag 7@5Dancing Princess Be025
2@2ObscurementMag 8@1Dancing Princess Be040
2@2Heat (food)Mag 9@6Dancing Princess Be071
3@5Light beam
Raise hand, say words, produce beam of light bright enough to obscure vision
Habitual almost instinctual when she looks into a dark place
Mag 10@1Dancing Princess Be038 Be056 Be068 Be071 Ha230
X@XOther unspecified magic skillsMag ?@?Dancing Princess Be025

BOD

X@XHuman Standard Sensory Package (2@5 Touch and pressure sensitivity B0@0, 1@5 Chemical sensitivity B0@1, 1@7 Gas & particular sensitivity B0@1, 2@2 Pain B0@2, 1@6 Heat sensitivity B0@3, 1@5 Cold sensitivity B0@3, 2@1 Photosensitivity B0@4, 1@8 Auditory perception B0@4, 1@6 Balance B0@4, 2@5 Focus B0@5, 1@2 Tactile imaging B0@5, 1@8 Pitch discrimination B0@6, 1@8 Stereo directional sense B0@7, 2@5 Color perception B0@8, 2@8 Depth perception B0@8)Bod 0@XDancing Princess
X@XHuman Standard Body Package (2@3 Manipulate Object B0@1; 1@1 Generate Pheromone Signal B0@2; 2@7 Generate Sound Signal B0@2; 2@3 Sitting B1@0; 2@1 Rise to All Limbs B1@1; 1@5 Multi-legged Crawl 2mph B1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300¢ B3@4; 1@5 Sprint 990¢ B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4¢ 6² B5@3; 1@5 Standing Long Jump 6¢ B5@3; 1@2 Running Long Jump 9¢ B5@3)
Walking Be033
Bod X@XDancing Princess
2@3Ride HorseBod 3@0Dancing Princess B042 B046

Equipment

White wedding dress with lace and flowersCarpet bagDancing Princess Be024 Be039
Wedding RingL ring fingerDancing Princess Be024
Taser??Mechanoid Bunker Be030
Rail gun “hand-held electromagnetic flechette accelerator”
“The gun”
Artificial rubber coating over mostly high-impact plastic housing. Single indicator light. Port for a flechette clip. Lever by the port clicks as clip is inserted, very quiet high-pitched whine like a strobe flash charging, indicator within seconds goes from yellow to red. The light again yellow after firing, the squeal of a capacitor charging follows, and the red light returns. No safety. Flipping the lever releases the clip, design makes it awkward to holster with the clip in place. The light blinks white before extinguishing. Battery compartment at end of clip; holds eight flechettes when fully loaded, One chambered when clip removed will not fire without clip despite the fact that the capacitor had charged. Align clip properly on the port to insert, shift lever to remove clip and disable the weapon.
??Mechanoid Bunker Be030 Be032
Flechettes, unspecified number??Mechanoid Bunker Be030
Cargo crawler
Six-legged mechanoid, open top somewhere between wagon and wheelbarrow, 4’x2’, 1 ½’ deep.
FollowsMechanoid Bunker Be030 Be034 Sl165 Be056
MREs, 150#
Some did not verse through B044
Cargo crawlerMechanoid Bunker Be030 Be034 Be056
Packaged beveragesCargo crawlerMechanoid Bunker Be030 Be034
Bedding, unspecifiedCarpet bagDancing Princess Be035
Carpet-bag type suitcaseCarriedDancing Princess Be035
Assorted clothingCarpet bagDancing Princess Be035
Comfortable peasant garbWornDancing Princess Be039

Known Exclusions

Ignorant on all subjects on which Beam is knowledgeable (movies, music, fantasy games) Be037
Does not know a spell to see through the eyes of birds, although she has heard of such a thing B046
Never learned a teleport skill, because of the risks B047
Her magic is not subject to moon phases Be053
Her magic also is not connected to ley lines Be053
Does not like coffee, even light and sweet Be096 Be098
Does not know what a “Christian” is Ha231

World List
Stage 1
Be025
Initially from Dancing Princess killed by dragon fire Be024

  1. Mechanoid Bunker B025 killed by artillery strike Be040
  2. Twin Rivers, left when Beam was shot Ko166
  3. Industrial Complex
  4. Current World

Identified Characteristics

Fiery temper Be025 Be032
Claims to be quite adept at magic arts, confirmed by Bron Be025
Picky about what she eats Be026
Objects to having to carry gear Be026
Cried following stressful combat encounter Be034
Feisty but vulnerable Be036
Doesn’t always follow her husband’s orders Sl164
Food choices include soft boiled egg, sausage, oatmeal with strawberries and cream Be108
Envious of Lauren’s titles Be112

Personal History

Married Beam in the medieval world where he met Bron Be056.

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