First Edition Advanced Dungeons & Dragons™ Character Creation
...another useful RPG site from M. J. Young Net
Your contribution via Patreon or PayPal Me keeps this site and its author alive.
Thank you.

AD&D Character Race:  Minotaur
  The minotaur of Krynn are completely unlike and unrelated to the monsters whose name they share.  They are one of the sub-races of the ogres, and although they are over seven feet tall with short red-brown to black fur covering massive muscles and horns, their faces, although reminiscent of bulls, are still humanoid.  The horns of females may reach 12", and those of males are twice that long.  To suggest to a minotaur that he is in any way related to a cow is to insult him dreadfully (and thus to take your life in your hands).

  Minotaurs wear clothing, typically a harness and leather skirt.  The harness generally carries weapons and battle decorations.  Battle axes (usually double-edged) are the preferred weapon, although some use paired broad swords.

  Historically, the minotaurs were oppressed by the other peoples of Krynn.  Eventually they built their own kingdoms, and became great ship builders and navigators.  They have a firm belief that they are the superior race, and that eventually they shall rule all of Krynn.  They are ruthless in battle and harsh in justice, believing that the weak should perish that the strong may dominate.  They are trained from childhood toward strength, cunning, and intelligence, coming through a rite of passage called the Circus, a ritual combat and contest.  Although they have a structured government, they perceive themselves as a classless society, since anyone may become emperor by besting the emperor in single combat in the circus.  They also put great value in the honor of their families.

  Minotaurs and their clerics almost invariably serve the evil god they call Sargas, known as Sargonnas to those outside of the minotaurs.

  Minotaurs are bonused +2 to Strength and Constitution, but take a -2 penalty to Wisdom.  They have minimum strength and constitutions of 12, a minimum dexterity of 8, intelligence 5, and wisdom and charisma 3.  Charisma may not exceed 16.  They are unlimited as Fighers or Barbarians, and may be Rangers, Wizards of High Sorcery, or Holy Orders of the Stars, within limits.


Return to the Character Creation Index Page
Return to Step 3:  Character Race
Move to the next step

The site which inspired this site....

M. J. Young's Dungeons & Dragons Materials
Collection of such pages as the much-praised Alignment Quiz, What is an RPG? (excerpted from Multiverser), the highly valued Confessions of a Dungeons & Dragons™ Addict, along with special rules and player aids in both written and computer formats, this site was highly praised by RAWS, linked by Gary Gygax, and is worth a look even if you don't like what you found here.

The best new role playing game....

The Multiverser Information Center
The complexity of creating a D&D character always reminds me of how much simpler it is to play
Multiverser®, the game which incorporates all other games, all other worlds, everything imaginable, with nothing else to buy.

A consideration of time travel....

Temporal Anomalies in Popular Movies
There are enough time travel films out there now that most of the things which could go wrong in time have been shown on the silver screen.  This page applies a new conception of how time works (discussed in the
Multiverser® game system to help referees sort out game scenarios in which player characters travel in time) to unraveling the most popular of such movies.  An Event Horizon Hot Spot and Sci Fi Weekly Site of the Week which has won the author national recognition as an authority on time travel in fiction.

Other writings by the author....

Index to the Pages of M. J. Young
An eclectic collection of materials which includes RPG stories, commentary on law and Bible, song lyrics, and indices to material all over the web.

For your added enlightenment....

Other Links of Interest
Pages related to Dungeons & Dragons, role playing games, and more.

M. J. Young Net